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Virtua Tennis 3 AU Review
Virtua Tennis 3 AU Review Addicting Game News
There are a few certainties in life - death, taxes, clichéd opening sentences like this, and Virtua Tennis' game design. Honestly, watching Virtua Tennis evolve is like watching grass grow - it's pretty bloody slow, and you can basically shut your eyes and still know where it's headed. That's not to say that the Virtua Tennis games are in any way bad - as far as grass growing, this is pretty good stuff; it's just that with each iteration, it's harder to justify spending more money for what is essentially a very similar experience. There's nothing fundamentally wrong with Virtua Tennis 3, and in fact, the core gameplay is as good as ever, but it just doesn't take the step forward that it could, and probably should. Particularly in its PS3 incarnation, but more on that later.
Somewhat critical introduction out of the way, there is a lot to like about this game. SEGA nailed the sense of movement and the ball physics right from the first game in the series, and these elements have continued to improve. Player animations are stunning for the most part, only falling down occasionally by virtue of the fact that they are so good. When you see a player sprinting back down the line in an attempt to reach the ball while he's still facing forward, for instance, it doesn't gel with what you know the player's intent would be - to simply get to the ball. If anything these moments are a compliment - as with any game that emulates real life, the closer you get to reality, the more you'll pick up on minor flaws. By and large Virtua Tennis 3 is a joy to watch, and even after extended play you'll still see the odd animation you haven't come across yet.
Read complete at: http://ps3.ign.com/
More Funny Games News
Ridge Racer 7 UK Review Addicting Game News
In this ever evolving world of hyper-realism and high-definition hoo-hah, you can always rely on Ridge Racer to take things back to basics. Flying in the face of Gran Turismo's beneath-the-bonnet tinkering and the over-the-top mud bath that is MotorStorm, this latest installment of Namco's arcade racing series is high-speed rubber-burning at its purest and most simple. In fact, cosmetic details aside, playing it is more like stepping back in time rather than embracing the next generation and there isn't a great deal to separate Ridge Racer 7 from the original game that ushered in the PlayStation back in 1995.
Thing is, Ridge purists wouldn't want it any other way and, after playing ever-more complex racers swamped with unnecessary options and modes, playing something that's so straightforward, so - dare we say it - old school, actually makes for a refreshing change.
That's not to say Ridge Racer 7 doesn't offer anything new. Take the Ridge State Grand Prix for example. It's a fleshed-out career mode that serves as the main event in the game, a sprawling racing season where players start out with… well, nothing, not even a car. Before you can make a name for yourself out on the circuit you have to earn the right to compete with the best, by driving in a trial race. Win - which, to be honest, is a complete breeze - and you're awarded a car and are free to steer your racing career in any direction you wish.
Read complete at: ps3.ign.com/
Big Bumpin Addicting Game News
From the title, I honestly couldn't put it together with bumper cars. So I had no idea what to expect from Big Bumpin'... until I saw the packaging and all was made clear. Big Bumpin' is very difficult for me to review since it depends heavily on color identification for telling which player is yours and there are various color-related identifiers in the levels for various game types, as I'm red-green color-blind. So this game is confusing, but fun. The game types all work online, and include some obvious and some not-so-obvious variations on smashing bumper cars into each other. The whole idea seems somewhat like a paintball game to me, in that you play bumper cars to knock people in cars around because you can't have the actual experience. Just like you play paintball because you aren't going to have the actual experience of a fire fight. However, unlike paintball games, in this game the bumper cars do explode.
Read complete at: www.atomicgamer.com
BLACK (PS2, XBOX) Addicting Game News
You've seen bullets fly and buildings explode before, but not like this. In an effort to perfect what we call "gun porn," Criterion Software/EA has developed a game in which simply pulling the trigger is an exercise in excess. The story? It doesn't matter. What matters is spraying bullet casings across the battlefield and crushing your enemies with rage and rubble.
GHOST RECON: ADVANCED WARFIGHTER (PC, XBOX 360)
Read complete at: http://www.findarticles.com/
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Murphys Law 2 - Here is another part of the funny Murphys Law series. |
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Crimson Warfare - Build up your troopers, tanks and send them off to destroy the enemy base. |
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Balls And Walls - Destroy your neighbors platform and bring him down to earth by throwing fireballs |
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Stickman Sam 3 - Stick man Sam is on his first real mission to explore the enemy territory and find cheese, confronting all the guards! |
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Shop Lifter - |
Addicting Funny Games News
SlimeKnights game community launches
Square Enix has launched their Dragon Quest 8 Official Community website called SlimeKnights. I'm a huge fan of the series, literally the second console game I ever played, after the original Super Mario Bros. game, was Dragon Warrior I (since you couldn't avoid playing Super Mario Bros. - it came in the Nintendo box).
Tomb Raider: Legend
Tomb Raider: Legend on the GBA delivers a solid platforming experience that actually manages to mix in a healthy dose of the gunplay and puzzles that the console versions contained.
Creating 2D Action Games with the Game API
GameCanvas is a Canvas with additional capabilities; it provides methods for immediate painting and for examining the state of the device keys. These new methods make it possible to enclose all of a game's functionality in a single loop, under control of a single thread. To see why this is attractive, think about how you would implement a typical game using Canvas:
Microsoft and MTV to show Next-Gen Xbox in May
Microsoft and MTV are teaming up to show off the Next-Generation Xbox console in May. "Elijah Wood and The Killers will host half-hour global premiere with a performance from The Killers, airing exclusively on MTV channels around the world May 12 and 13." The press release goes on: "Viewers will get an exclusive look at the Xbox vision for the next generation — one that ensures that the user experience is always connected, always personalized and always in high definition.
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